Late Republic

The tides of war rise higher. Sun-Tzu Liao and his son, Daoshen, embark on a campaign of coordinated violence to reclaim their former worlds seized by the Republic. Other conflicts begin to boil over with pockets of fighting in all corners of the Inner Sphere and Periphery. The Second Combine-Dominion War was only the first of many conflicts during this period--the Victoria War, territorial strife between former members of the Free Worlds League, rebellion in the Marian Hegemony, and the ever-present threat of the Clans expanding their occupation zones all conspired to leave Stone's carefully crafted era of peace rent and sundered.

Inner Sphere

Capellan Confederation


Draconis Combine

Federated Suns

Free Worlds League (Duchy of Andurien)

Free Worlds League (Duchy of Tamarind-Abbey)

Free Worlds League (Marik-Stewart Commonwealth)

Free Worlds League (Non-Aligned Worlds)

Free Worlds League (Oriente Protectorate)

Free Worlds League (Regulan Fiefs)

Free Worlds League (Rim Commonality)

Inner Sphere General

Lyran Commonwealth

Republic of the Sphere

IS Clan

Clan Hell's Horses

Clan Jade Falcon

Clan Nova Cat

Clan Sea Fox

Clan Wolf

Clan Wolf (in Exile)

IS Clan General

Rasalhague Dominion

Raven Alliance


Calderon Protectorate

Escorpión Imperio

Filtvelt Coalition

Fronc Reaches

Magistracy of Canopus

Marian Hegemony

Periphery General


Taurian Concordat


Kell Hounds


Wolf's Dragoons



Solaris 7


No Significant Distribution